superfast particle mesher

FROST is a superfast particle mesher which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques.

Frost takes full advantage of multi-core processors to produce polygon meshes from millions of points in a matter of seconds without excessive memory usage.
Plugin available for Autodesk 3ds Max

Frost for Maya is currently in Beta.


You can try Frost for free before you purchase by contacting the Thinkbox Software sales team.

We are currently testing Frost MY. Join the beta test to help us develop Frost as a plugin for Maya. 

Learn how Frost can help you in your next project with these tutorials, simulations and tests.


“As a computer graphics artist working in the engineering and design visualization field, I find Frost nothing short of amazing. Creating a usable mesh from point cloud data has always been a challenge,”  

- Dwayne Ellis of Dwayne Ellis | Digital Effects and Animation